clark.saben.org
Clark Saben

Clark Saben

Software Engineer - Real-Time Systems - ML/AI

New York, NY - Simulator Lead at Serco

Hi! I'm Clark. I like building systems where software has to interact with the real world.

I work on real-time simulation and ML infrastructure in Rust and Python, build full-stack products on the side, and spend an increasing amount of time on neurotechnology and physiological computing.

I'm especially interested in neurotechnology, physiological computing, and brain-computer interfaces.

Now

SercoReal-time simulation and ML infrastructure.

cblurPrivacy tooling for livestreamers.

Neuro / physiologyEMG and neural-decoding exploration.

Projects

cblur

Privacy tooling for livestreamers.

productprivacyreal-time systems

Neural Dynamics + Hydrax

Independent research exploring how neural-network structure relates to function. Built experimental tooling and a system for parallel training across dataset slices.

JAXEquinox784 models / RTX 3090

EMG Caster

Surface-EMG experimentation for gesture-driven interaction.

signal acquisitionfilteringArduino

Featured video

AI Plays Pokemon ZA Under 10 Hours ▶ 14:32 YouTube - 2026 AI Plays Pokemon ZA Under 10 Hours Trained an RL agent against a learned world-model simulator for Pokemon Legends Z-A. Diffusion Transformer world model, computer-vision rewards, and reinforcement learning.

Background

Writing

Other things I've built

Contact

For a current resume or a conversation about systems, ML, or physiological computing, message me on LinkedIn.